MovementLimiterElapsed Event |
Namespace: Ozeki.CameraAssembly: OzekiSDK (in OzekiSDK.dll) Version: 10.4.77.0
Syntaxpublic event EventHandler<EventArgs> Elapsed
Public Event Elapsed As EventHandler(Of EventArgs)
public:
event EventHandler<EventArgs^>^ Elapsed {
void add (EventHandler<EventArgs^>^ value);
void remove (EventHandler<EventArgs^>^ value);
}member Elapsed : IEvent<EventHandler<EventArgs>,
EventArgs>Value
EventHandlerEventArgs
See Also