SplitCameraStateChanged Event |
Namespace: Ozeki.CameraAssembly: OzekiSDK (in OzekiSDK.dll) Version: 10.4.54.0
Syntaxpublic event EventHandler StateChanged
Public Event StateChanged As EventHandler
public:
virtual event EventHandler^ StateChanged {
void add (EventHandler^ value);
void remove (EventHandler^ value);
}
abstract StateChanged : IEvent<EventHandler,
EventArgs>
override StateChanged : IEvent<EventHandler,
EventArgs>
Value
EventHandlerImplements
ICamera.StateChanged
See Also