Audio |
The AudioClient type exposes the following members.
| Name | Description | |
|---|---|---|
| _audioClientInterface | ||
| BufferSize | Gets the maximum capacity of the audio buffer. Requires initialization. | |
| CurrentPadding | Gets the number of frames of padding in the endpoint buffer. Requires initialization. | |
| DefaultDevicePeriod | Gets the length of the default periodic interval separating successive processing passes by the audio engine on the data in the endpoint buffer. | |
| Initialized | ||
| MinimumDevicePeriod | Gets the length of the minimum periodic interval separating successive processing passes by the audio engine on the data in the endpoint buffer. | |
| MixFormat | Gets the stream format that the audio engine uses for its internal processing of shared-mode streams. Requires initialization. | |
| StreamLatency | Gets the maximum latency for the current stream. Requires initialization. |
| Name | Description | |
|---|---|---|
| Dispose | Releases all resources used by the AudioClient | |
| Dispose(Boolean) | Releases the unmanaged resources used by the AudioClient and optionally releases the managed resources | |
| Finalize | (Overrides ObjectFinalize) | |
| Initialize | Initializes the audio stream. | |
| IsFormatSupported | Gets whether the audio endpoint device supports a particular stream format. | |
| Reset | Resets the audio stream. Requires initialization. Reset is a control method that the client calls to reset a stopped audio stream. Resetting the stream flushes all pending data and resets the audio clock stream position to 0. This method fails if it is called on a stream that is not stopped | |
| SetEventHandle | Sets the event handle that the audio engine will signal each time a buffer becomes ready to be processed by the client. Requires initialization. | |
| Start | Starts the audio stream. Requires initialization. | |
| Stop | Stops the audio stream. Requires initialization. |