Lame_encDllBE_ERR_SUCCESSFUL Field |
Namespace: Ozeki.MediaAssembly: OzekiSDK (in OzekiSDK.dll) Version: 1.8.12.0 (1.8.12)
Syntax public const uint BE_ERR_SUCCESSFUL
Public Const BE_ERR_SUCCESSFUL As UInteger
public:
literal unsigned int BE_ERR_SUCCESSFUL
static val mutable BE_ERR_SUCCESSFUL: uint32
Field Value
Type:
UInt32See Also