| BitmapConverterInit Method  | 
 
Namespace: Ozeki.MediaAssembly: OzekiSDK (in OzekiSDK.dll) Version: 1.8.12.0 (1.8.12)
Syntaxpublic void Init(
	int width,
	int height,
	PixelFormat format = PixelFormat.Format24bppRgb,
	ColorPalette indexedFormatPalette = null
)
Public Sub Init ( 
	width As Integer,
	height As Integer,
	Optional format As PixelFormat = PixelFormat.Format24bppRgb,
	Optional indexedFormatPalette As ColorPalette = Nothing
)
public:
void Init(
	int width, 
	int height, 
	PixelFormat format = PixelFormat::Format24bppRgb, 
	ColorPalette^ indexedFormatPalette = nullptr
)
member Init : 
        width : int * 
        height : int * 
        ?format : PixelFormat * 
        ?indexedFormatPalette : ColorPalette 
(* Defaults:
        let _format = defaultArg format PixelFormat.Format24bppRgb
        let _indexedFormatPalette = defaultArg indexedFormatPalette null
*)
-> unit 
Parameters
- width
 - Type: SystemInt32
Width of the picture - height
 - Type: SystemInt32
Height of the picture - format (Optional)
 - Type: System.Drawing.ImagingPixelFormat
Pixelformat of the picture. The supported formats are: Format24bppRgb, Format32bppArgb, Format8bppIndexed - indexedFormatPalette (Optional)
 - Type: System.Drawing.ImagingColorPalette
If the format is Format8bppIndexed the byte array will contain color palette indexes so we need the proper
            color palette for the image. 
See Also