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AnswerMachineDetector Class
This class represents the methods that can determine if the call was answered by a person or an answering machine. The method uses the theory that a person answeres the call with some short words and then waits for the caller to introduce themselves, while the machine plays a relatively long prerecorded audio stream that has less silent periods between the words.
Inheritance Hierarchy
SystemObject
  Ozeki.CommonDisposableClass
    Ozeki.MediaAbstractMediaReceiverAudioData, AudioFormat
      Ozeki.MediaAudioReceiver
        Ozeki.MediaAnswerMachineDetector

Namespace: Ozeki.Media
Assembly: OzekiSDK (in OzekiSDK.dll) Version: 1.8.12.0 (1.8.12)
Syntax
public class AnswerMachineDetector : AudioReceiver, 
	IMedia

The AnswerMachineDetector type exposes the following members.

Constructors
  NameDescription
Public methodAnswerMachineDetector(ISpeechToText)
Creates a new instance of AnswerMachineDetector
Public methodAnswerMachineDetector(Int32, Int32, Int32, Int32, ISpeechToText)
Creates a new instance of AnswerMachineDetector
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Methods
Properties
  NameDescription
Public propertyConverterType (Inherited from AudioReceiver.)
Public propertyID (Inherited from DisposableClass.)
Public propertyReceiveFormats
Gets a list of media formats that the media handler can handle. If no media format specified, all formats are supported.
(Inherited from AbstractMediaReceiverTData, TFormat.)
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Events
See Also