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AudioClient Class
Core Audio IAudioClient wrapper
Inheritance Hierarchy

Namespace: Ozeki.Media
Assembly: OzekiSDK (in OzekiSDK.dll) Version: 1.8.12.0 (1.8.12)
Syntax
public class AudioClient : IDisposable

The AudioClient type exposes the following members.

Methods
  NameDescription
Public methodDispose
Releases all resources used by the AudioClient
Public methodDispose(Boolean)
Releases the unmanaged resources used by the AudioClient and optionally releases the managed resources
Protected methodFinalize (Overrides ObjectFinalize.)
Public methodInitialize
Initializes the audio stream.
Public methodIsFormatSupported
Gets whether the audio endpoint device supports a particular stream format.
Public methodReset
Resets the audio stream. Requires initialization. Reset is a control method that the client calls to reset a stopped audio stream. Resetting the stream flushes all pending data and resets the audio clock stream position to 0. This method fails if it is called on a stream that is not stopped
Public methodSetEventHandle
Sets the event handle that the audio engine will signal each time a buffer becomes ready to be processed by the client. Requires initialization.
Public methodStart
Starts the audio stream. Requires initialization.
Public methodStop
Stops the audio stream. Requires initialization.
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Properties
  NameDescription
Protected property_audioClientInterface
Public propertyBufferSize
Gets the maximum capacity of the audio buffer. Requires initialization.
Public propertyCurrentPadding
Gets the number of frames of padding in the endpoint buffer. Requires initialization.
Public propertyDefaultDevicePeriod
Gets the length of the default periodic interval separating successive processing passes by the audio engine on the data in the endpoint buffer.
Protected propertyInitialized
Public propertyMinimumDevicePeriod
Gets the length of the minimum periodic interval separating successive processing passes by the audio engine on the data in the endpoint buffer.
Public propertyMixFormat
Gets the stream format that the audio engine uses for its internal processing of shared-mode streams. Requires initialization.
Public propertyStreamLatency
Gets the maximum latency for the current stream. Requires initialization.
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See Also