AudioClient Class |
Namespace: Ozeki.Media
The AudioClient type exposes the following members.
Name | Description | |
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Dispose | Releases all resources used by the AudioClient | |
Dispose(Boolean) | Releases the unmanaged resources used by the AudioClient and optionally releases the managed resources | |
Finalize | (Overrides ObjectFinalize.) | |
Initialize |
Initializes the audio stream.
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IsFormatSupported |
Gets whether the audio endpoint device supports a particular stream format.
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Reset |
Resets the audio stream. Requires initialization.
Reset is a control method that the client calls to reset a stopped audio stream.
Resetting the stream flushes all pending data and resets the audio clock stream
position to 0. This method fails if it is called on a stream that is not stopped
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SetEventHandle |
Sets the event handle that the audio engine will signal each time a buffer becomes ready to be processed by the client. Requires initialization.
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Start |
Starts the audio stream. Requires initialization.
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Stop |
Stops the audio stream. Requires initialization.
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Name | Description | |
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_audioClientInterface | ||
BufferSize |
Gets the maximum capacity of the audio buffer. Requires initialization.
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CurrentPadding |
Gets the number of frames of padding in the endpoint buffer. Requires initialization.
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DefaultDevicePeriod |
Gets the length of the default periodic interval separating successive processing passes by the audio engine on the data in the endpoint buffer.
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Initialized | ||
MinimumDevicePeriod |
Gets the length of the minimum periodic interval separating successive processing passes by the audio engine on the data in the endpoint buffer.
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MixFormat |
Gets the stream format that the audio engine uses for its internal processing of shared-mode streams. Requires initialization.
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StreamLatency |
Gets the maximum latency for the current stream. Requires initialization.
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